You can see all of the latest campaign posts by clicking on this link.
The campaign will be run using the Firestorm: Caen campaign. The campaign follows the British and Canadian forces in Normandy around the city of Caen from June 6 to July 20, 1944 as they battle with German forces. The campaign part of the game will be played between myself and another general who is still to be announced. Each campaign turn will take approximately two and a half weeks. After we have played a campaign turn, emails will be sent out to players who will then choose their location and mission to play a Flames of War games to determine the victor at each campaign location. For games, the players will
Flames of War Firestorm Campaign links
Here are some links to the campaign files for those interested. You don't need to read or understand the campaign mechanics to enjoy the campaign or play games as part of the campaign.
Introduction to the campaign
|Map from Flames of War.|
You will have the opportunity to participate in games with a historical background. You will play games that are a bit unbalanced where you are fighting difficult odds. This is a chance to play Flames of War in a narrative setting without have to organize your local gaming group to all play a campaign. Make sure both you and your opponent are in agreement that you are playing a narrative (and possibly slightly unbalanced) game and that you both enjoy your games.
The campaign will run from November 1, 2015 until completion in January, 2016. This gives you two months to prepare your forces!
For this campaign, my goal is to have armies be as historically accurate as possible. I realize that many people are limited by their armies and local opponents. Be creative! You can borrow armies to help with historical match ups.
All forces should be from Late War. I would recommend a base army size of 1400-1650 points (1500 recommended) to keep the Firestorm troops balanced. You and your opponent are free to play any points value you wish. The Firestorm troops will have a larger impact on lower points value games.
If you are unsure if your force is appropriate, ask yourself if those troops could conceivably have fought in Normandy at this time (ex. not Soviets or Hungarians, not Comets). To help, I've compiled a little list to help you chose your force. This list is not comprehensive, if you want to use Free French or some German prisoner force using another list, then feel free. My goal is for a thematic and (somewhat) historical campaign.
- British and Canadian infantry, tank and mechanized forces from Operation Overlord
- German infantry, tank, mechanized, fallschirmjager, and fortified forces from Atlantik Wall
- British paratroopers
- American tank, mechanized, paratrooper, glider, and infantry lists from Operation Overlord
- British and Canadian lists from Market Garden and pdfs that use historical equipment (ex. Market Garden 11th AD has the same equipment, different rating)
- German lists from other briefings with historical equipment for Normandy (ex. Devil's Charge Panzers with Panzer IVs = good, Devil's Charge Sturmtiger lists = less good)
- Allied fortified lists
- German, US, British, Canadian lists that have equipment from later lists (ex. Patton and Jumbos)
- Last Resort (use these if you have no other options are really, desperately want to participate or if your only opponent won't compromise on the force they want to use)
- Armies that did not fight on the Normandy front (ex. Soviets, Hungarians, Romanians, Italians, etc.)
|Tiger = Good. Captured KV-1 = Not Good.|
Sign ups will open on October 1st. On October 1st I will post instructions up on Rust and the City on how to register for the campaign. There are unlimited spots available. Please think carefully about joining this campaign. Consult with your possible opponent and prepare your forces. You do not have to play every game but please only join if you are willing to follow the campaign guidelines, have a willing opponent, and are committed to trying to complete as many games as possible.
After completing a game I will ask you to submit the following short form to me. Each result will be copied and pasted into a report on the blog for each turn. If you would like to write a full write-up I am happy to link to them on your blog.
- German player: Batman playing Grenadiers
- Allied player: The Joker playing Canadian infantry
- Mission: Breakthrough
- Campaign location: Juno Beach
- Result: 4-3 Allied Victory
- Report: 3-5 sentences describing a narrative of your game (optional)
- Picture: Attach a single picture of your game (optional)
At the conclusion of the campaign, I will prepare prizes for five lucky players. Each little report you submit will give you an entry into the final prize draw. One player will win a Panzer IV command (1iC and 2iC Panzer IVs). Four other winners will win a plastic tank box generously donated by Battlefront!
How many spaces are there for players?
There are unlimited spaces. Each campaign area will be assigned to multiple players and an aggregate score will be assigned to each area to determine the winner.
What happens if I can't complete my game in the allotted time?
The winner for your area will be calculated using the results of all players for that area. If there are no results the area will be decided as per the General's Game rules (dice roll).
But I really, really want to use my ________________.
Please see the section above on Forces. My preference is for Normandy themed forces but everyone is welcome to participate.
Do I have to use the Firestorm Troops assigned?
No, you will be assigned a potential Firestorm Troop based on the campaign. You will also be offered a potential points value replacement that you can add to your force (ex. 1500 point game and 1 infantry platoon Firestorm Troops (200 points). You could use the troops or 1500 + 200 points).
My opponent doesn't want to play unbalanced games.
Where possible, I will try to make Firestorm allocations roughly balanced. This is a narrative campaign with games that may not always be balanced. If you and your opponent are not in agreement then this may not be the campaign for you.
How will I know what sector/mission/Firestorm Troops I am using?
For each round you will receive an email with a short narrative, mission, sector, and terrain for the mission.
Do I have to use the same force/briefing/list/nation for the entire campaign?
No. Feel free to change it up as you please.
Do Firestorm troops count for company morale and number of platoons?
Yes. They are a normal part of your army. Some troops may have the "Allies" special rule (ex. British infantry in an American company)
How will my games be different?
Games will be played using standard Flames of War rules. You will have additional Firestorm troops in some games. Some games may include special terrain recommendations (ex. bocage) or missions (ex. beach landings) but these will mostly just be recommendations. For some games I may request other things (ex. a British paratrooper force in Surrounded, or British tanks in bocage country) if you are able to do them.
For Game 1 do I have to use the D-Day beach landing scenario?
No, it will be an option. If you do not want to play the scenario or do not have the book then another defensive mission will be provided.
Did I miss anything? Feel free to post comments and questions in the comments section below.
To see all of the campaign, click on this link to see the latest progress!